1. Coburt, Robert // 2002 // Composing space: the integration of music, time, and space in multi-dimensional
Conservatory of Music, University of the Pacific
Free Access hereAbstract
The creation of art to be situated within an architectural setting, landscape, or other three dimensional space offers an artist the opportunity to consider relationships beyond those normally associated with any individual art form. The art work will be experienced within the context of the total environment and its success will depend upon how it interacts with or integrates into its surroundings. When the art work utilizes sound as its primary material, the possibility for integration is extended beyond the consideration of architectural and visual space to include both temporal and pitch space. The need for developing a creative approach which, within its design, integrates all aspects of the experience, becomes fundamental to the creation of the work and to the work's integration into the space. In my own work, 39 Bells, physical space, temporal space, pitch space, and musical structure are integrated through a process which unifies all aspects of the experience around the symmetrical nature of the original environment. This integration will be discussed at length. The experience of a mile long soundwork constructed from 39 bells hung along a public street offers interesting perceptual challenges. The role the body plays in parsing, measuring, sensing, and relating to the reality of the full scope of the constructed site will be discussed with the intent of understanding how a listener can find meeting points between his or her position within the work and the physical presence of the work itself. In conclusion, Between…Beyond, my recent temporary gallery installation, will be described with reference to how these larger principles effect a more local experience through the use of sound, image, and object to manipulate space, time, memory, and imagination.
2. Gaye L., Maze R., Holmquist L.E. // 2003 // City: The Urban Environment as a Musical Interface
Proceedings of the 2003 Conference on New Interfaces for Musical Expression (NIME-03),
(pp. 109-115). Montreal, Canada.
Free Access hereAbstract
In the project Sonic City, we have developed a system that enables users to create electronic music in real time by walking through and interacting with the urban environment. We explore the use of public space and everyday behaviours for creative purposes, in particular the city as an interface and mobility as an interaction model for electronic music making. A multi-disciplinary design process resulted in the implementation of a wearable, context-aware prototype. The system produces music by retrieving information about context and user action and mapping it to real-time processing of urban sounds. Potentials, constraints, and implications of this type of music creation are discussed.